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SUMMARY OF QUALIFICATIONS Environment Artist at EA Sweden , Easy Studios. With three years of educational experience. Extensive knowledge in Next-Gen asset creation, from high-to-low poly modeling, to UV and texture creation. Experienced in environment asset creation using real-time rendering methods. Great knowledge in Material Shader and Lighting creation in Unreal Engine 3 and intermediate level of Unreal Script. Excellent team player with very strong work ethic and cooperative attitude. SKILLS/TECHNICAL KNOWLEDGE/ ORGANIZATIONS Autodesk 3D Studio Max, Maya, Adobe Photoshop, Z-Brush, The Art Institute of California - San Diego June 2010 CREATIVE EXPERIENCE Pendulum Pass - Game Prototype San Diego, California
WORK EXPERIENCE EA Sweden - Easy Studios Stockholm, Sweden
EDMC - Equipment Cage San Diego, California
G4S - Group 4 Securicor Stockholm, Sweden
The Swedish Armed Forces Strängnäs, Sweden PERSONALITY PROFILE Efficient and enthusiastic worker eager to learn more of the game industry and strive to gain the fullest result out of my work. Very detail oriented and precise in the art execution. Good communication skills and strong ability in following instructions and stay on track working alone as well as a part of a group. Strong understanding of the importance of milestones/deadlines and very comfortable in reaching them on time. Continuous learning attitude with a passion for 3D art.
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